Cyanide
Studios recently showcased the combat system for their latest RPG
based upon the critically acclaimed HBO series and international best
selling book series a Song of Ice and Fire, Game of Thrones: The RPG
Along
with first glance at the new classes we were also treated to more
information regarding the game's two main protagonists.
First
up we have Mors Westford. A former knight and member of the Night's
Watch.
“Mors
is the last surviving member of House Westford, from a bloodline of
knights who have been in service to House Lannister for generations.
Because Mors was forced to abandon his family when he joined the
Night's Watch fifteen years ago and took his oath as a sworn brother." The web bio reads.
"Mors
is now one of the best rangers of his order, and his aggression in
combat earned him the nickname of 'the Butcher'. He is both feared
and respected, as much by his enemies as his allies. Gruff and
direct, but also an experienced strategist, he prefers effective
action to fruitless discussion. He is a man with an unyielding sense
of honour, who would not hesitate to sacrifice his own life to defend
his convictions.”
Secondly
is Alester Sarwyck. A red priest from the Free Cities and worshipper
of The Red God R'hllor. It is known!
“Alester
is the eldest son of House Sarwyck, a noble vassal family of the
Lannisters. His father was Lord Raynald Sarwyck, head of the House
and Lord of Riverspring"
"Fifteen
years ago, he decided to abandon his family and duties to settle in
the Free Cities of the east, across the Narrow Sea. There, he entered
the orders of the Clergy of R'hllor, thus becoming a red priest. He
now devotes his life to his god and his faith. He is a calm and
diplomatic man, loyal at heart and prefers to think before acting.”
Each
of the two main characters have their own specific classes, that have their own unique feel, styling and attacks.
Westford
adopts a melee approach to combat:
A
defence class focusing on heavy armour, swords, maces and shortswords
that can salso make good use of shields and well timed attacks.
A
“domination” or heavy hitter class that revolves around the use
of heavy armour and favours two handed weapons such as claymores and
polearms.
This
is the would-be-rogue class, that uses lighter weapons, focusing on
damage-per-second over all out force. This class can also dual wield
and uses medium armour, axes, hammers and daggers.
Alester
Sarwyck brings a more ranged flavour to the battle.
This
class uses dexterity as its discipline and makes use of light-armour,
bows and crossbows.
This
is the assassin class, mixing medium armour with swords (single
handed), hammers and daggers.
This
class features the style of Braavosi sword fighting (Arya's 'dancing
teacher') and will dance around their opponents in light armour while
using swords, blunt projectiles and daggers.
Each
of these two characters and each of the classes dictates which armour
the player can use and equip.
Cross
class customisation has also been confirmed. Want to make a water
dancing-sellsword? You can!
In
a similar way to Dragon Age: Origins, players can almost pause during
combat to issue orders to party members or use abilities and items.
The main difference being that bringing up the radial menu does not
stop combat, it merely slows it down.
Game
of Thrones: The RPG is really shaping up to be something great and
has a chance of riding through the stigma that surrounds TV to game
adaptations and quite possibly has a chance of being this year's
must-have RPG.
Game
of Thrones: The RPG launches May 15th 2012 on PC, Xbox
360, and PS3








